Problem with resizing OpenGL windows when using XCB
Submitted by nil..@..il.com
Assigned to mes..@..op.org
Created attachment 52651 Test program demonstrating the problem
The attached program creates a window using XCB and draws a rectangle inside it using OpenGL. When using indirect software rendering (LIBGL_ALWAYS_INDIRECT=1), everything works as expected. But when using the R600 Gallium3D driver, the OpenGL view port doesn't seem to get resized properly and the window contents get screwed up.
Attachment 52651, "Test program demonstrating the problem":