shadow artifacts in Assassin's Creed: Unity
Submitted by tem..@..il.com
Assigned to mes..@..op.org
Especially in interiors like this, there are "holes" and stripe artifacts in shadow maps: https://abload.de/img/screenshot_20190510_24djhr.png
They also wander and change shape in motion, making the corruption quite perceivable.
The issue does not occur with proprietary amdvlk driver (open amdvlk hangs) and neither on Windows with DX11. Using Nvidia PCSS GameWorks effect mitigates or stops the issue, but it's very expensive.
Uploading renderdoc capture right now.
Latest git-master versions of dxvk and mesa were used.