[softpipe] piglit ext_framebuffer_multisample-fast-clear GL_ARB_texture_rg single-sample regression
Submitted by Vinson Lee
Assigned to mes..@..op.org
Description
mesa: aa920736 (12.1.0-devel)
$ ./bin/ext_framebuffer_multisample-fast-clear GL_ARB_texture_rg single-sample -auto Using test set: GL_ARB_texture_rg Testing GL_R8 Probe color at (0,0) Expected: 1.000000 0.000000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (0,0) Expected: 1.000000 0.000000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (0,0) Expected: 0.250000 0.000000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (0,0) Expected: 0.750000 0.000000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (0,0) Expected: 0.500000 0.000000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (0,0) Expected: 1.000000 0.000000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Testing GL_R16 Probe color at (0,0) Expected: 1.000000 0.000000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (0,0) Expected: 1.000000 0.000000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (0,0) Expected: 0.250000 0.000000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (0,0) Expected: 0.750000 0.000000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (0,0) Expected: 0.500000 0.000000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (0,0) Expected: 1.000000 0.000000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Testing GL_RG Probe color at (0,0) Expected: 1.000000 1.000000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (0,0) Expected: 1.000000 0.000000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (0,0) Expected: 0.250000 0.500000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (0,0) Expected: 0.750000 0.500000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (0,0) Expected: 0.500000 0.250000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (0,0) Expected: 1.000000 1.000000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Testing GL_RG8 Probe color at (0,0) Expected: 1.000000 1.000000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (0,0) Expected: 1.000000 0.000000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (0,0) Expected: 0.250000 0.500000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (0,0) Expected: 0.750000 0.500000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (0,0) Expected: 0.500000 0.250000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (0,0) Expected: 1.000000 1.000000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Testing GL_RG16 Probe color at (0,0) Expected: 1.000000 1.000000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (0,0) Expected: 1.000000 0.000000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (0,0) Expected: 0.250000 0.500000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (0,0) Expected: 0.750000 0.500000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (0,0) Expected: 0.500000 0.250000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (0,0) Expected: 1.000000 1.000000 0.000000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 PIGLIT: {"result": "fail" }
79dcd69a is the first bad commit commit 79dcd69a Author: Marek Olšák marek.olsak@amd.com Date: Sun Jul 17 20:37:58 2016 +0200
st/mesa: remove excessive shader state dirtying
This just needs to be done by st_validate_state.
v2: add "shaders_may_be_dirty" flags for not skipping st_validate_state
on _NEW_PROGRAM to detect real shader changes
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
:040000 040000 4238d586367bef5a5a86b083a13b523b6f7eab26 a510286b945d1d577b39aa2ba417a652d1ebbc2d M src bisect run success
Version: 13.0