3D rendering issues on an OpenGL game
Submitted by gho..@..il.com
Assigned to Intel 3D Bugs Mailing List
Link to original bug (#111321)
Description
Created attachment 144974 Intro with Intel chipset
Hello,
I would like to play The Grinch on my computer through wine - please note wine needs a patch to start the game [1]. I'm using an Optimus laptop; with the Nvidia 970M and the proprietary drivers the game renders fine. With the i7-4710MQ/HD 4600, a lot of 3D models are not draw, some are transparent or overlapping, I can see objects that are in the next room... Please see the attached screenshots.
System environment:
- mesa 19.1.4
- libdrm 2.4.99
- kernel 5.2.6
LIBGL_DEBUG=verbose does not give a lot of information (drirc "No such file or directory" errors removed): libGL: pci id for fd 13: 8086:0416, driver i965 libGL: MESA-LOADER: dlopen(/usr/lib32/dri/i965_dri.so) libGL: Using DRI3 for screen 0
[1] https://forum.winehq.org/viewtopic.php?f=8&t=32689#p123662
Attachment 144974, "Intro with Intel chipset":
Version: 19.1