flaky results from glescts geometry_shader.layered_rendering_boundary_condition.layered_rendering_boundary_condition_no_default_layer
@majanes
Submitted by Mark Janes Assigned to Jason Ekstrand @jekstrand
Link to original bug (#108571)
Description
On a very intermittent basis, this test (in GLESEXT and GLES32 conformance tests) fails on skl, kbl, and cfl with:
Rendered data for [x=3 y=0 attachment=0 layer=0] [0, 0, 0, 0] are different from reference data [255, 255, 255, 255] !