[snb] GPU hangs and resets after extended period of time in Citra Emu
Submitted by Bee
Assigned to Intel 3D Bugs Mailing List
Link to original bug (#108061)
Description
Created attachment 141741 Crash dump and glxinfo
After an extended period of time in Animal Crossing: New Leaf, the GPU will hang and reset, killing the x server and all open programs. I've looked around other bug reports, and I can't find anything relating to hangs with citra.
It usually occurs about an hour into gameplay, and I don't believe its a hardware issue. My temps are well below the critical point, and the only other thing I have open with citra is a web browser with mostly text-based pages.
My hardware is a Thinkpad T420 with a Core i5 2450m (or 2520m, basically the same thing.) I'm running Arch Linux with i3wm and no compositor, and the only changes to my driver/X config is a higher DPI.
Linux thinkpad 4.18.9-arch1-1-ARCH #1 (closed) SMP PREEMPT Wed Sep 19 21:19:17 UTC 2018 x86_64 GNU/Linux
00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09)
I've attached some more relevant info in text files, and I appreciate your taking the time to read my bug report.
Attachment 141741, "Crash dump and glxinfo":
fullerror.txt