GPU HANG: ecode 6:0:0x85fffffc, in PrisonArchitect [14305], reason: Hang on render ring, action: reset
Submitted by Nelson A. de Oliveira
Assigned to Intel 3D Bugs Mailing List
Link to original bug (#101604)
Description
Created attachment 132272 Error output from /sys/class/drm/card0/error
While playing Prison Architect I am seeing some freezes in the system.
In dmesg I can see:
===== [117160.350557] [drm] GPU HANG: ecode 6:0:0x85fffffc, in PrisonArchitect [14305], reason: Hang on render ring, action: reset [117160.350559] [drm] GPU hangs can indicate a bug anywhere in the entire gfx stack, including userspace. [117160.350559] [drm] Please file a new bug report on bugs.freedesktop.org against DRI -> DRM/Intel [117160.350560] [drm] drm/i915 developers can then reassign to the right component if it's not a kernel issue. [117160.350560] [drm] The gpu crash dump is required to analyze gpu hangs, so please always attach it. [117160.350561] [drm] GPU crash dump saved to /sys/class/drm/card0/error [117160.350592] drm/i915: Resetting chip after gpu hang [117445.409355] drm/i915: Resetting chip after gpu hang
error output is attached.
System is running a Debian's 4.9.0-3-amd64 kernel
Attachment 132272, "Error output from /sys/class/drm/card0/error":
error.gz