[HSW] GPU hang when starting the Dolphin emulator with Vulkan
Submitted by ric..@..il.com
Assigned to Intel 3D Bugs Mailing List
Description
Created attachment 127574 Crash dump as requested
When attempting to use the Vulkan backend of the Dolphin emulator, a GPU hang occurs and i915 resets the chip.
I am using a Core i5 4200U with HD Graphics 4400 in an Acer Aspire V7-582PG laptop. My OS is Arch Linux, with Mesa 13 rc2 and LLVM 3.9 (vulkan-intel 13.0.0rc2-2 is installed), although the same error occurs on Mesa 12 and LLVM 3.8. I am running on kernel 4.8.4. I am using Dolphin 5.0, revision 1148 (https://dolphin-emu.org/download/dev/838b23431761467c6f3dca8a1924950cf4dc2260/).
After the hang occurred, I can see these messages in my dmesg log: [ 172.787461] [drm] GPU HANG: ecode 7:0:0x85dffffc, in Emuthread - Sta [11038], reason: Hang on render ring, action: reset [ 172.787462] [drm] GPU hangs can indicate a bug anywhere in the entire gfx stack, including userspace. [ 172.787463] [drm] Please file a new bug report on bugs.freedesktop.org against DRI -> DRM/Intel [ 172.787463] [drm] drm/i915 developers can then reassign to the right component if it's not a kernel issue. [ 172.787464] [drm] The gpu crash dump is required to analyze gpu hangs, so please always attach it. [ 172.787464] [drm] GPU crash dump saved to /sys/class/drm/card0/error [ 172.787536] drm/i915: Resetting chip after gpu hang
Any subsequent run also hangs the GPU but just returns the last line of that error message.
Attached is the crash dump as described.
Please do ask for further details if needed, I will try my best to provide any additional information.
Attachment 127574, "Crash dump as requested":
crashdump.txt.bz2
Version: 13.0