[BXT] Webglc is failing a lot of tests related to extensions, textures, uniforms and more
Submitted by Elio
Assigned to Intel 3D Bugs Mailing List
Description
Created attachment 126626 Results summary
Webglc execution is suffering several failures during execution.(Google Chrome). Having about 1425 failures from 22644 available tests.
Google chrome is sending the message "Rats! WebGL hit a snag."
Software configuration: OS: Ubuntu 16.04 Kernel: 4.7.2 from kernel.org Graphic stack:
Component : drm
tag : libdrm-2.4.68
Component : mesa
tag : mesa-12.0.1
Component : xf86-video-intel
tag : 2.99.917-701-g205146b
Component : libva
tag : libva-1.7.2.pre1
Component : intel-driver
tag : 1.7.2.pre1
Component : cairo
tag : 1.15.2
Component : xserver
tag : xorg-server-1.18.3
Component : macros
tag : util-macros-1.19.0-2-gd7acec2
Component : intel-gpu-tools
tag : intel-gpu-tools-1.16
Execution:
1.-Download google chrome latest stable version 2.-Open Google chrome with the following command line in terminal " google-chrome --enable-webgl --ignore-gpu-blacklist" 3.-On the browser click over "run test" button
Expected result:
The tests should run smoothly without pauses or error messages on the status bar.
Actual result:
As it is described before the browser sends a lot of failures on results html and is constantly sending "Rats! WebGL hit a snag."
Attaching logs and results
Attachment 126626, "Results summary":
results_Webgl_elio.txt