"Stalling on GPU for mapping a busy buffer object" message
Submitted by Cedric Sodhi
Assigned to Ian Romanick
Description
I get this message on every call of DrawElements, although I do not map a single buffer throughout the course of the program. The code (not a testcase, but small program) is located here
https://github.com/ManDay/iod/commit/cc99a3a71704368fa95beed5ffc7b444e9d2be5d
(depends on CMake, GLFW, Version overrides 3.3/330)
The message is caused by iod/planet.c:660.
Version: 10.2