Hack'n'Slash hangs with Nouveau driver
Submitted by Steven Zakulec
Assigned to Nouveau Project
Description
Created attachment 120767 Dmesg from boot that includes playing Hack'n'Slash
Hack'n'Slash- (http://store.steampowered.com/app/246070/?snr=1_7_15__13) freezes up & hangs very early in the game (once you get to the main map). This only happens with the Nouveau driver- if you install the proprietary NVidia driver (version doesn't seem to matter), the game works just fine.
Here's my system information: HP Compaq 8510w laptop Kubuntu 14.04 OpenGL renderer string: Gallium 0.4 on NV84 OpenGL version string: 3.0 Mesa 11.2.0-devel (git-b835255 2016-01-01 trusty-oibaf-ppa Kernel: 3.13.0-49-generic CPU: model name : Intel(R) Core(TM)2 Duo CPU T7300 @ 2.00GHz Graphics card: 01:00.0 VGA compatible controller [0300]: NVIDIA Corporation G84GLM [Quadro FX 570M] [10de:040c] (rev a1)
How to reproduce this: Start a new game. Finish the first room, and then go through the second room where you name your sprite. Once you try to leave that room, you'll be taken to the world map.
If you have an existing save game, you need to rewind to BobCave (where Bob is the name of your sprite).
What happens: The screen loads very slowly, the transition goes on for a very long time, and almost every keyboard & mouse press is swallowed up- if you're patient, you can eventually get the game menu to show up by pressing Esc enough times, and then going down to exit game. You can also just Alt-Tab out and kill the game. You can't really continue playing because of these issues.
What should happen: You leave the cave, and you get a quick transition to the world map (maybe 2-3 seconds), and then you can move freely around the screen without any lag or screen corruption. I've attached my dmesg log which does have some Nouveau error messages from when I was playing.
Attachment 120767, "Dmesg from boot that includes playing Hack'n'Slash":
dmesg-bug-report
Version: git