Commit 8819421a authored by Marek Olšák's avatar Marek Olšák

r600g: implement clear_{render_target, depth_stencil}, resource_copy_region

resource_copy_region uses a software fallback because it relies on texture
samplers which haven't been implemented yet.
parent 7d0418d3
......@@ -28,6 +28,7 @@
#include <util/u_blitter.h>
#include <util/u_inlines.h>
#include <util/u_memory.h>
#include "util/u_surface.h"
#include "r600_screen.h"
#include "r600_context.h"
......@@ -68,6 +69,13 @@ static void r600_clear_render_target(struct pipe_context *pipe,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
{
struct r600_context *rctx = r600_context(pipe);
r600_blitter_save_states(rctx);
util_blitter_save_framebuffer(rctx->blitter, &rctx->fb_state);
util_blitter_clear_render_target(rctx->blitter, dst, rgba,
dstx, dsty, width, height);
}
static void r600_clear_depth_stencil(struct pipe_context *pipe,
......@@ -78,6 +86,13 @@ static void r600_clear_depth_stencil(struct pipe_context *pipe,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
{
struct r600_context *rctx = r600_context(pipe);
r600_blitter_save_states(rctx);
util_blitter_save_framebuffer(rctx->blitter, &rctx->fb_state);
util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil,
dstx, dsty, width, height);
}
static void r600_resource_copy_region(struct pipe_context *pipe,
......@@ -89,6 +104,8 @@ static void r600_resource_copy_region(struct pipe_context *pipe,
unsigned srcx, unsigned srcy, unsigned srcz,
unsigned width, unsigned height)
{
util_resource_copy_region(pipe, dst, subdst, dstx, dsty, dstz,
src, subsrc, srcx, srcy, srcz, width, height);
}
void r600_init_blit_functions(struct r600_context *rctx)
......
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