Commit 768ca8b8 authored by Laura Ekstrand's avatar Laura Ekstrand

main: Add utility function _mesa_lookup_bufferobj_err.

This function is exposed to mesa driver internals so that texture buffer
objects and array objects can use it.
Reviewed-by: Anuj Phogat's avatarAnuj Phogat <anuj.phogat@gmail.com>
parent ff011340
......@@ -1006,6 +1006,25 @@ _mesa_lookup_bufferobj_locked(struct gl_context *ctx, GLuint buffer)
_mesa_HashLookupLocked(ctx->Shared->BufferObjects, buffer);
}
/**
* A convenience function for direct state access functions that throws
* GL_INVALID_OPERATION if buffer is not the name of a buffer object in the
* hash table.
*/
struct gl_buffer_object *
_mesa_lookup_bufferobj_err(struct gl_context *ctx, GLuint buffer,
const char *caller)
{
struct gl_buffer_object *bufObj;
bufObj = _mesa_lookup_bufferobj(ctx, buffer);
if (!bufObj)
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(non-generated buffer name %u)", caller, buffer);
return bufObj;
}
void
_mesa_begin_bufferobj_lookups(struct gl_context *ctx)
......
......@@ -89,6 +89,10 @@ _mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer);
extern struct gl_buffer_object *
_mesa_lookup_bufferobj_locked(struct gl_context *ctx, GLuint buffer);
extern struct gl_buffer_object *
_mesa_lookup_bufferobj_err(struct gl_context *ctx, GLuint buffer,
const char *caller);
extern void
_mesa_begin_bufferobj_lookups(struct gl_context *ctx);
......
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