Commit 44baddf1 authored by Mike Blumenkrantz's avatar Mike Blumenkrantz 🏋

zink: set 3.2 complete in features.txt

Reviewed-by: Erik Faye-Lund 's avatarErik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <mesa/mesa!7190>
parent 26b076ff
......@@ -82,18 +82,18 @@ GL 3.1, GLSL 1.40 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llv
GL_EXT_texture_snorm (Signed normalized textures) DONE (v3d)
GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl
GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl, zink
Core/compatibility profiles DONE
Geometry shaders DONE ()
GL_ARB_vertex_array_bgra (BGRA vertex order) DONE (freedreno, zink, panfrost)
GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (freedreno, v3d, zink, panfrost)
GL_ARB_vertex_array_bgra (BGRA vertex order) DONE (freedreno, panfrost)
GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (freedreno, v3d, panfrost)
GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (freedreno, v3d, panfrost)
GL_ARB_provoking_vertex (Provoking vertex) DONE (freedreno, v3d, panfrost)
GL_ARB_seamless_cube_map (Seamless cubemaps) DONE (freedreno, zink, panfrost)
GL_ARB_texture_multisample (Multisample textures) DONE (freedreno/a5xx+, v3d, zink, panfrost)
GL_ARB_depth_clamp (Frag depth clamp) DONE (freedreno, zink, panfrost)
GL_ARB_sync (Fence objects) DONE (freedreno, v3d, zink, panfrost)
GL_ARB_seamless_cube_map (Seamless cubemaps) DONE (freedreno, panfrost)
GL_ARB_texture_multisample (Multisample textures) DONE (freedreno/a5xx+, v3d, panfrost)
GL_ARB_depth_clamp (Frag depth clamp) DONE (freedreno, panfrost)
GL_ARB_sync (Fence objects) DONE (freedreno, v3d, panfrost)
GLX_ARB_create_context_profile DONE
......
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