Commit 43015b2a authored by Erik Faye-Lund 's avatar Erik Faye-Lund

mesa/st: do not probe for the same texture-formats twice

This should be equalent of what we did before.
Signed-off-by: Erik Faye-Lund 's avatarErik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: default avatarMarek Olšák <marek.olsak@amd.com>
parent 212d270b
......@@ -771,10 +771,6 @@ void st_init_extensions(struct pipe_screen *screen,
/* Required: render target and sampler support */
static const struct st_extension_format_mapping rendertarget_mapping[] = {
{ { o(ARB_texture_float) },
{ PIPE_FORMAT_R32G32B32A32_FLOAT,
PIPE_FORMAT_R16G16B16A16_FLOAT } },
{ { o(OES_texture_float) },
{ PIPE_FORMAT_R32G32B32A32_FLOAT } },
......@@ -1461,6 +1457,10 @@ void st_init_extensions(struct pipe_screen *screen,
}
}
extensions->ARB_texture_float =
extensions->OES_texture_half_float &&
extensions->OES_texture_float;
if (extensions->EXT_texture_filter_anisotropic &&
screen->get_paramf(screen, PIPE_CAPF_MAX_TEXTURE_ANISOTROPY) >= 16.0)
extensions->ARB_texture_filter_anisotropic = GL_TRUE;
......
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