Commit 41519475 authored by Juan Suárez Romero's avatar Juan Suárez Romero

docs: add release notes for 19.1.6

Signed-off-by: Juan Suárez Romero's avatarJuan A. Suarez Romero <>
(cherry picked from commit 85c8f88a)
parent 320b0f66
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "">
<html lang="en">
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 19.1.6 Release Notes / September 3, 2019</h1>
Mesa 19.1.6 is a bug fix release which fixes bugs found since the 19.1.5 release.
Mesa 19.1.6 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
<h2>SHA256 checksums</h2>
<h2>New features</h2>
<h2>Bug fixes</h2>
<li><a href="">Bug 104395</a> - [CTS] GTF-GL46.gtf32.GL3Tests.packed_pixels.packed_pixels tests fail on 32bit Mesa</li>
<li><a href="">Bug 111213</a> - VA-API nouveau SIGSEGV and asserts</li>
<li><a href="">Bug 111241</a> - Shadertoy shader causing hang</li>
<li><a href="">Bug 111411</a> - SPIR-V shader leads to GPU hang, sometimes making machine unstable</li>
<p>Andres Rodriguez (1):</p>
<li>radv: additional query fixes</li>
<p>Daniel Schürmann (1):</p>
<li>nir/lcssa: handle deref instructions properly</li>
<p>Danylo Piliaiev (1):</p>
<li>nir/loop_unroll: Prepare loop for unrolling in wrapper_unroll</li>
<p>Ian Romanick (2):</p>
<li>nir/algrbraic: Don't optimize open-coded bitfield reverse when lowering is enabled</li>
<li>intel/compiler: Request bitfield_reverse lowering on pre-Gen7 hardware</li>
<p>Ilia Mirkin (1):</p>
<li>gallium/vl: use compute preference for all multimedia, not just blit</li>
<p>Jonas Ådahl (1):</p>
<li>wayland/egl: Ensure correct buffer size when allocating</li>
<p>Juan A. Suarez Romero (6):</p>
<li>docs: add sha256 checksums for 19.1.5</li>
<li>cherry-ignore: add explicit 19.2 only nominations</li>
<li>cherry-ignore: iris: Replace devinfo-&gt;gen with GEN_GEN</li>
<li>cherry-ignore: iris: Update fast clear colors on Gen9 with direct immediate writes.</li>
<li>cherry-ignore: iris: Avoid unnecessary resolves on transfer maps</li>
<li>Update version to 19.1.6</li>
<p>Kenneth Graunke (6):</p>
<li>iris: Fix broken aux.possible/sampler_usages bitmask handling</li>
<li>iris: Drop copy format hacks from copy region based transfer path.</li>
<li>iris: Fix large timeout handling in rel2abs()</li>
<li>util: Add a _mesa_i64roundevenf() helper.</li>
<li>mesa: Fix _mesa_float_to_unorm() on 32-bit systems.</li>
<li>intel/compiler: Fix src0/desc setter ordering</li>
<p>Marek Olšák (1):</p>
<li>radeonsi: fix scratch buffer WAVESIZE setting leading to corruption</li>
<p>Paulo Zanoni (1):</p>
<li>intel/fs: grab fail_msg from v32 instead of v16 when v32-&gt;run_cs fails</li>
<p>Pierre-Eric Pelloux-Prayer (1):</p>
<li>glsl: replace 'x + (-x)' with constant 0</li>
<p>Tapani Pälli (1):</p>
<li>egl: reset blob cache set/get functions on terminate</li>
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