Commit 2634e92d authored by Brian Paul's avatar Brian Paul

mesa: add/update VERBOSE_API logging

parent 7230e1a2
......@@ -317,7 +317,7 @@ _mesa_BlendEquation( GLenum mode )
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glBlendEquation %s\n",
_mesa_debug(ctx, "glBlendEquation(%s)\n",
_mesa_lookup_enum_by_nr(mode));
if (!legal_blend_equation(ctx, mode, GL_FALSE)) {
......@@ -398,7 +398,7 @@ _mesa_BlendEquationSeparateEXT( GLenum modeRGB, GLenum modeA )
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glBlendEquationSeparateEXT %s %s\n",
_mesa_debug(ctx, "glBlendEquationSeparateEXT(%s %s)\n",
_mesa_lookup_enum_by_nr(modeRGB),
_mesa_lookup_enum_by_nr(modeA));
......@@ -454,7 +454,7 @@ _mesa_BlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeA)
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glBlendEquationSeparatei %u, %s %s\n", buf,
_mesa_debug(ctx, "glBlendEquationSeparatei(%u, %s %s)\n", buf,
_mesa_lookup_enum_by_nr(modeRGB),
_mesa_lookup_enum_by_nr(modeA));
......@@ -545,6 +545,10 @@ _mesa_AlphaFunc( GLenum func, GLclampf ref )
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glAlphaFunc(%s, %f)\n",
_mesa_lookup_enum_by_nr(func), ref);
switch (func) {
case GL_NEVER:
case GL_LESS:
......@@ -590,6 +594,9 @@ _mesa_LogicOp( GLenum opcode )
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glLogicOp(%s)\n", _mesa_lookup_enum_by_nr(opcode));
switch (opcode) {
case GL_CLEAR:
case GL_SET:
......@@ -664,7 +671,8 @@ _mesa_ColorMask( GLboolean red, GLboolean green,
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glColorMask %d %d %d %d\n", red, green, blue, alpha);
_mesa_debug(ctx, "glColorMask(%d, %d, %d, %d)\n",
red, green, blue, alpha);
/* Shouldn't have any information about channel depth in core mesa
* -- should probably store these as the native booleans:
......
......@@ -970,6 +970,10 @@ _mesa_BindBufferARB(GLenum target, GLuint buffer)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glBindBuffer(%s, %u)\n",
_mesa_lookup_enum_by_nr(target), buffer);
bind_buffer_object(ctx, target, buffer);
}
......@@ -1064,6 +1068,9 @@ _mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
GLint i;
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glGenBuffers(%d)\n", n);
if (n < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
return;
......@@ -1121,6 +1128,12 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
struct gl_buffer_object *bufObj;
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n",
_mesa_lookup_enum_by_nr(target),
(long int) size, data,
_mesa_lookup_enum_by_nr(usage));
if (size < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
return;
......
......@@ -44,6 +44,9 @@ _mesa_ClearDepth( GLclampd depth )
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glClearDepth(%f)\n", depth);
depth = CLAMP( depth, 0.0, 1.0 );
if (ctx->Depth.Clear == depth)
......@@ -133,6 +136,9 @@ _mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax )
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glDepthBounds(%f, %f)\n", zmin, zmax);
if (zmin > zmax) {
_mesa_error(ctx, GL_INVALID_VALUE, "glDepthBoundsEXT(zmin > zmax)");
return;
......
......@@ -40,8 +40,9 @@ _mesa_Hint( GLenum target, GLenum mode )
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glHint %s %d\n",
_mesa_lookup_enum_by_nr(target), mode);
_mesa_debug(ctx, "glHint %s %s\n",
_mesa_lookup_enum_by_nr(target),
_mesa_lookup_enum_by_nr(mode));
if (mode != GL_NICEST && mode != GL_FASTEST && mode != GL_DONT_CARE) {
_mesa_error(ctx, GL_INVALID_ENUM, "glHint(mode)");
......
......@@ -43,6 +43,9 @@ _mesa_LineWidth( GLfloat width )
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glLineWidth %f\n", width);
if (width<=0.0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glLineWidth" );
return;
......@@ -77,6 +80,9 @@ _mesa_LineStipple( GLint factor, GLushort pattern )
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glLineStipple %d %u\n", factor, pattern);
factor = CLAMP( factor, 1, 256 );
if (ctx->Line.StippleFactor == factor &&
......
......@@ -25,6 +25,7 @@
#include "glheader.h"
#include "context.h"
#include "enums.h"
#include "hash.h"
#include "imports.h"
#include "queryobj.h"
......@@ -179,6 +180,9 @@ _mesa_GenQueriesARB(GLsizei n, GLuint *ids)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glGenQueries(%d)\n", n);
if (n < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGenQueriesARB(n < 0)");
return;
......@@ -215,6 +219,9 @@ _mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glDeleeteQueries(%d)\n", n);
if (n < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glDeleteQueriesARB(n < 0)");
return;
......@@ -246,6 +253,9 @@ _mesa_IsQueryARB(GLuint id)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glIsQuery(%u)\n", id);
if (id && _mesa_lookup_query_object(ctx, id))
return GL_TRUE;
else
......@@ -260,6 +270,10 @@ _mesa_BeginQueryARB(GLenum target, GLuint id)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glBeginQuery(%s, %u)\n",
_mesa_lookup_enum_by_nr(target), id);
FLUSH_VERTICES(ctx, _NEW_DEPTH);
bindpt = get_query_binding_point(ctx, target);
......@@ -311,6 +325,9 @@ _mesa_EndQueryARB(GLenum target)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glEndQuery(%s)\n", _mesa_lookup_enum_by_nr(target));
FLUSH_VERTICES(ctx, _NEW_DEPTH);
bindpt = get_query_binding_point(ctx, target);
......@@ -341,6 +358,11 @@ _mesa_GetQueryivARB(GLenum target, GLenum pname, GLint *params)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glGetQueryiv(%s, %s)\n",
_mesa_lookup_enum_by_nr(target),
_mesa_lookup_enum_by_nr(pname));
bindpt = get_query_binding_point(ctx, target);
if (!bindpt) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryARB(target)");
......@@ -370,6 +392,10 @@ _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glGetQueryObjectiv(%u, %s)\n", id,
_mesa_lookup_enum_by_nr(pname));
if (id)
q = _mesa_lookup_query_object(ctx, id);
......@@ -417,6 +443,10 @@ _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glGetQueryObjectuiv(%u, %s)\n", id,
_mesa_lookup_enum_by_nr(pname));
if (id)
q = _mesa_lookup_query_object(ctx, id);
......@@ -467,6 +497,10 @@ _mesa_GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT *params)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glGetQueryObjecti64v(%u, %s)\n", id,
_mesa_lookup_enum_by_nr(pname));
if (id)
q = _mesa_lookup_query_object(ctx, id);
......@@ -504,6 +538,10 @@ _mesa_GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT *params)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glGetQueryObjectui64v(%u, %s)\n", id,
_mesa_lookup_enum_by_nr(pname));
if (id)
q = _mesa_lookup_query_object(ctx, id);
......
......@@ -1184,6 +1184,8 @@ void GLAPIENTRY
_mesa_CompileShaderARB(GLhandleARB shaderObj)
{
GET_CURRENT_CONTEXT(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glCompileShader %u\n", shaderObj);
compile_shader(ctx, shaderObj);
}
......@@ -1192,6 +1194,8 @@ GLuint GLAPIENTRY
_mesa_CreateShader(GLenum type)
{
GET_CURRENT_CONTEXT(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glCreateShader %s\n", _mesa_lookup_enum_by_nr(type));
return create_shader(ctx, type);
}
......@@ -1208,6 +1212,8 @@ GLuint GLAPIENTRY
_mesa_CreateProgram(void)
{
GET_CURRENT_CONTEXT(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glCreateProgram\n");
return create_shader_program(ctx);
}
......@@ -1223,6 +1229,11 @@ _mesa_CreateProgramObjectARB(void)
void GLAPIENTRY
_mesa_DeleteObjectARB(GLhandleARB obj)
{
if (MESA_VERBOSE & VERBOSE_API) {
GET_CURRENT_CONTEXT(ctx);
_mesa_debug(ctx, "glDeleteObjectARB(%u)\n", obj);
}
if (obj) {
GET_CURRENT_CONTEXT(ctx);
if (is_program(ctx, obj)) {
......
......@@ -147,6 +147,9 @@ _mesa_StencilFuncSeparateATI( GLenum frontfunc, GLenum backfunc, GLint ref, GLui
const GLint stencilMax = (1 << ctx->DrawBuffer->Visual.stencilBits) - 1;
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glStencilFuncSeparateATI()\n");
if (!validate_stencil_func(ctx, frontfunc)) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glStencilFuncSeparateATI(frontfunc)");
......@@ -203,6 +206,9 @@ _mesa_StencilFunc( GLenum func, GLint ref, GLuint mask )
const GLint face = ctx->Stencil.ActiveFace;
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glStencilFunc()\n");
if (!validate_stencil_func(ctx, func)) {
_mesa_error(ctx, GL_INVALID_ENUM, "glStencilFunc(func)");
return;
......@@ -267,6 +273,9 @@ _mesa_StencilMask( GLuint mask )
GET_CURRENT_CONTEXT(ctx);
const GLint face = ctx->Stencil.ActiveFace;
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glStencilMask()\n");
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (face != 0) {
......@@ -321,6 +330,9 @@ _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass)
GET_CURRENT_CONTEXT(ctx);
const GLint face = ctx->Stencil.ActiveFace;
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glStencilOp()\n");
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (!validate_stencil_op(ctx, fail)) {
......@@ -386,6 +398,9 @@ _mesa_ActiveStencilFaceEXT(GLenum face)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glActiveStencilFaceEXT()\n");
if (!ctx->Extensions.EXT_stencil_two_side) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glActiveStencilFaceEXT");
return;
......@@ -416,6 +431,9 @@ _mesa_StencilOpSeparate(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glStencilOpSeparate()\n");
if (!validate_stencil_op(ctx, sfail)) {
_mesa_error(ctx, GL_INVALID_ENUM, "glStencilOpSeparate(sfail)");
return;
......@@ -471,6 +489,9 @@ _mesa_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
const GLint stencilMax = (1 << ctx->DrawBuffer->Visual.stencilBits) - 1;
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glStencilFuncSeparate()\n");
if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) {
_mesa_error(ctx, GL_INVALID_ENUM, "glStencilFuncSeparate(face)");
return;
......@@ -509,6 +530,9 @@ _mesa_StencilMaskSeparate(GLenum face, GLuint mask)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glStencilMaskSeparate()\n");
if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) {
_mesa_error(ctx, GL_INVALID_ENUM, "glStencilaMaskSeparate(face)");
return;
......
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