Skip to content

GitLab

  • Menu
Projects Groups Snippets
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in / Register
  • mesa mesa
  • Project information
    • Project information
    • Activity
    • Labels
    • Members
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
  • Issues 2,699
    • Issues 2,699
    • List
    • Boards
    • Service Desk
    • Milestones
  • Merge requests 908
    • Merge requests 908
  • CI/CD
    • CI/CD
    • Pipelines
    • Jobs
    • Schedules
  • Deployments
    • Deployments
    • Releases
  • Packages & Registries
    • Packages & Registries
    • Container Registry
  • Analytics
    • Analytics
    • Value stream
    • CI/CD
    • Repository
  • Activity
  • Graph
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
Collapse sidebar
  • Mesa
  • mesamesa
  • Repository
Switch branch/tag
  • mesa
  • docs
  • gallium
  • index.rst
Find file BlameHistoryPermalink
  • Emma Anholt's avatar
    docs: Add some documentation of game GL buffer object mapping behavior. · a2a8c6a3
    Emma Anholt authored Feb 22, 2021
    
    
    There are a variety of paths that apps take (this is by no means a
    complete enumeration, I tried to keep going until I saw repeats but
    eventually ran out of steam), and it should be useful to driver developers
    writing their pipe_transfer_map() and invalidate_resource() calls to see a
    bunch of the patterns without having to do performance debug on each app.
    Acked-by: Rob Clark's avatarRob Clark <robdclark@chromium.org>
    Part-of: <!9231>
    a2a8c6a3

Replace index.rst

Attach a file by drag & drop or click to upload


Cancel
GitLab will create a branch in your fork and start a merge request.