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  • d3d12.rst
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  • Steve Pronovost's avatar
    d3d12: Add mechanism for D3D12 Adapter Selection · 29e3a11d
    Steve Pronovost authored Apr 25, 2021
    
    
    This add a simple mechanism to select which GPU adapter the d3d12
    driver should be using. A new environment variable is introduced.
    
    MESA_D3D12_DEFAULT_ADAPTER_NAME
    
    This represent a substring to search for in the GPU descrition,
    for example "NVIDIA" or "INTEL", or "NVIDIA GeForce RTX 3090",
    etc...
    
    GPU are searched in order and the first one to include the substring
    becomes a match. If no match is found, we default to the first
    enumerated GPU.
    Reviewed-by: Jesse Natalie's avatarJesse Natalie <jenatali@microsoft.com>
    Reviewed-by: Erik Faye-Lund's avatarErik Faye-Lund <erik.faye-lund@collabora.com>
    Part-of: <!10710>
    29e3a11d

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