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This is a reference to the spirv_data object stored in gl_shader, which stores shader SPIR-V data that is needed during linking too. Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
22b6b3d0
This is a reference to the spirv_data object stored in gl_shader, which
stores shader SPIR-V data that is needed during linking too.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>