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  • Zack Rusin's avatar
    gallium: implement modern sampling scheme · bdbe77f9
    Zack Rusin authored
    largely a merge of the previously discussed origin/gallium-resource-sampling
    but updated.
    the idea is to allow arbitrary binding of resources, the way opencl, new gl
    versions and dx10+ require, i.e.
        DCL RES[0], 2D, FLOAT
    
        LOAD DST[0], SRC[0], RES[0]
        SAMPLE DST[0], SRC[0], RES[0], SAMP[0]
    bdbe77f9