• Rob Clark's avatar
    freedreno/a6xx: WFI in program stateobj too · 9f61aa3f
    Rob Clark authored
    This "fixes" hangs seen w/ various android games.  I think a similar
    issue to with constant state, we need to avoid CP_LOAD_STATE until
    previous draw completes.
    It isn't entirely clear why blob doesn't need to do this, but it might
    have a different way to accomplish the same thing.
    Signed-off-by: Rob Clark's avatarRob Clark <robdclark@chromium.org>
fd6_program.c 26.7 KB