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Popularity
mesa/st: add software-fallback for BPTC
!18012
· created
Aug 11, 2022
by
Erik Faye-Lund
gallium
mesa
zink
Merged
2
44
updated
Nov 22, 2022
mesa: remove incomplete texture warning
!17362
· created
Jul 05, 2022
by
Mike Blumenkrantz
difficulty: easy
mesa
Merged
2
2
updated
Jul 06, 2022
radeonsi: enable ARB_sparse_texture
!14223
· created
Dec 16, 2021
by
Qiang Yu
AMD common
gallium
mesa
radeonsi
Merged
2
20
updated
Jan 12, 2022
RFC: mesa/st: call directly into state tracker.
!14073
· created
Dec 06, 2021
by
Dave Airlie
gallium
mesa
Merged
2
8
updated
Dec 07, 2021
mesa: remove and tidy up a bunch more dead code from classic drivers removal
!14066
· created
Dec 05, 2021
by
Timothy Arceri
GLSL
mesa
Merged
2
4
updated
Dec 06, 2021
mesa: use simple_mtx_t for TexMutex (v2)
!14053
· created
Dec 04, 2021
by
Faith Ekstrand
mesa
Merged
2
2
updated
Dec 07, 2021
gallium,st/mesa,vbo,radeonsi: new low overhead display list interface
!13050
· created
Sep 25, 2021
by
Marek Olšák
gallium
mesa
radeonsi
util
Merged
2
44
updated
Nov 07, 2022
nir, glsl, mesa, gallium: FP16 varyings and uniforms for mediump, new passes for samplers with 16-bit srcs/dst
!9050
· created
Feb 15, 2021
by
Marek Olšák
master
GLSL
NIR
gallium
mediump
mesa
Merged
2
93
updated
Apr 14, 2021
mesa: optimize draw time validation of primitive types, shaders, and states to almost nothing
!8798
· created
Jan 31, 2021
by
Marek Olšák
master
mesa
Merged
2
58
updated
Feb 19, 2021
mesa, st/mesa: remove api_loopback + fixes for glthread and workarounds for Viewperf13
!6874
· created
Sep 26, 2020
by
Marek Olšák
master
drirc
gallium
mesa
Merged
2
33
updated
Oct 07, 2020
mesa: Define and implement GL_MESA_sampler_objects
!2440
· created
Oct 23, 2019
by
Adam Jackson
mesa
Merged
2
14
updated
Aug 02, 2023
treewide: Replace the usage of DEBUG macro with MESA_DEBUG=0|1 macro
!28092
· created
Mar 09, 2024
by
Yonggang Luo
ANV
EGL
GLSL
GLX
NIR
TGSI
crocus
d3d12
etnaviv
freedreno
gallium
haiku
hasvk
i915g
intel
intel-brw
intel-compiler
intel-elk
ir3
iris
llvmpipe
mapi
mesa
meson
nine
omx
panfrost
powervr
r300
softpipe
svga
turnip
util
v3dv
vc4
vulkan
wgl
Merged
Approved
1
18
updated
Mar 24, 2024
treewide: Replace the invalid usage #if DEBUG with #ifdef DEBUG
!28083
· created
Mar 08, 2024
by
Yonggang Luo
TGSI
d3d12
gallium
mesa
v3dv
vulkan
Merged
1
4
updated
Mar 15, 2024
mesa/main: fix chromium on wayland
!27521
· created
Feb 08, 2024
by
Erik Faye-Lund
mesa
regression
Merged
1
36
updated
Feb 26, 2024
nir: Deprecate NIR_PASS_V, part 1
!26976
· created
Jan 10, 2024
by
Alyssa Rosenzweig
GLSL
NIR
asahi
mesa
Merged
1
8
updated
Jan 12, 2024
glthread: fix unrolled draws with GLES and clean up manual GL call fences
!26916
· created
Jan 07, 2024
by
Marek Olšák
mesa
Merged
1
3
updated
Jan 09, 2024
mesa: use _mesa_set_varying_vp_inputs before building ff frag
!25956
· created
Oct 30, 2023
by
Pierre-Eric Pelloux-Prayer
lima
mesa
Merged
1
20
updated
Nov 24, 2023
mesa: add managarm support
!25818
· created
Oct 19, 2023
by
Alexander Richards
EGL
SPIR-V
gallium
mesa
meson
util
Merged
1
10
updated
Jan 12, 2024
mesa: add GL_APPLE_sync support
!25789
· created
Oct 18, 2023
by
Lucas Stach
mesa
Merged
1
4
updated
Oct 20, 2023
mesa: don't pass Infs to the shader via gl_Fog.scale
!25391
· created
Sep 26, 2023
by
Marek Olšák
d3d12
lima
mesa
Merged
1
3
updated
Oct 18, 2023
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