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Created date
d3d12: fix usage of GetAdapterLuid() in mingw/GCC using ABI helper
!26338
· created
Nov 22, 2023
by
Sil Vilerino
d3d12
Merged
Approved
0
updated
Nov 22, 2023
d3d12/driconf: Force on ARB_texture_view for Blender
!26326
· created
Nov 21, 2023
by
Jesse Natalie
d3d12
util
Merged
1
updated
Nov 24, 2023
gallium: remove unbind_trailing_count from set_vertex_buffers
!26309
· created
Nov 21, 2023
by
Marek Olšák
asahi
crocus
d3d12
etnaviv
freedreno
gallium
i915
i915g
iris
lavapipe
lima
llvmpipe
nine
nouveau
panfrost
r300
r600
radeonsi
softpipe
svga
tegra
v3d
vc4
virgl
zink
Merged
2
29
updated
Jan 14, 2024
microsoft/compiler: Fix lower_mem_access_bit_size callback result
!26293
· created
Nov 20, 2023
by
Jesse Natalie
NIR
d3d12
Merged
1
updated
Nov 21, 2023
gallium: add pipe_shader_from_nir helper
!26272
· created
Nov 19, 2023
by
Alyssa Rosenzweig
Needs review
NIR
asahi
d3d12
gallium
nouveau
nv50
nvc0
panfrost
radeon
radeonsi
v3d
vc4
zink
Merged
Approved
16
updated
Nov 21, 2023
d3d12/va: Implement several optional video features
!26223
· created
Nov 16, 2023
by
Sil Vilerino
VA-API
d3d12
Merged
56
updated
Dec 18, 2023
d3d12: GL4.6
!26210
· created
Nov 15, 2023
by
Jesse Natalie
NIR
d3d12
Merged
10
updated
Nov 19, 2023
clean up PIPE_SWIZZLE_NONE usage
!26192
· created
Nov 14, 2023
by
Erik Faye-Lund
d3d12
lavapipe
panfrost
util
zink
Merged
17
updated
Dec 01, 2023
d3d12: GL4.5
!26180
· created
Nov 13, 2023
by
Jesse Natalie
d3d12
Merged
1
updated
Nov 20, 2023
d3d12: GL4.4
!26156
· created
Nov 11, 2023
by
Jesse Natalie
d3d12
Merged
1
8
updated
Nov 14, 2023
d3d12: GL4.3
!26108
· created
Nov 07, 2023
by
Jesse Natalie
d3d12
Merged
2
3
updated
Nov 08, 2023
d3d12: ARB_texture_view
!26104
· created
Nov 07, 2023
by
Jesse Natalie
d3d12
Merged
1
updated
Nov 07, 2023
d3d12: Only set draw params root parameter index for actual draw params
!25980
· created
Oct 31, 2023
by
Jesse Natalie
d3d12
Merged
1
updated
Nov 01, 2023
wgl, d3d12: Fix winsys handling for apps requesting low color channel bit sizes
!25979
· created
Oct 31, 2023
by
Jesse Natalie
d3d12
wgl
Merged
3
updated
Nov 02, 2023
microsoft: Disable post-merge CI for Windows
!25976
· created
Oct 31, 2023
by
Jesse Natalie
CI
Windows
d3d12
dozen
Merged
Approved
0
updated
Oct 31, 2023
mesa: throw GL_INVALID_OPERATION as expected for unsupported TextureStorage2DMultisample
!25931
· created
Oct 27, 2023
by
Mike Blumenkrantz
d3d12
freedreno
mesa
zink
Merged
22
updated
Feb 14, 2024
d3d12: d3d12_video_buffer_create_impl - Fix resource importing
!25913
· created
Oct 26, 2023
by
Sil Vilerino
d3d12
Merged
Approved
0
updated
Oct 30, 2023
D3D12: Upgrades Video interface to Agility SDK 1.611 and fixes a collection of bugs
!25819
· created
Oct 19, 2023
by
Sil Vilerino
VA-API
d3d12
Merged
Approved
3
updated
Oct 20, 2023
glsl: Remove int64 div/mod lowering and doubles rounding lowering.
!25777
· created
Oct 18, 2023
by
Emma Anholt
GLSL
NIR
TGSI
asahi
crocus
d3d12
docs
etnaviv
freedreno
gallium
i915g
iris
llvmpipe
meson
nouveau
nv30
nv50
nvc0
panfrost
r300
r600
radeon
radeonsi
softpipe
svga
v3d
vc4
zink
Merged
2
4
updated
Oct 24, 2023
mesa: don't pass Infs to the shader via gl_Fog.scale
!25391
· created
Sep 26, 2023
by
Marek Olšák
d3d12
lima
mesa
Merged
1
3
updated
Oct 18, 2023
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