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Updated date
d3d12: do not inspect NULL samplers
!7856
· created
Dec 01, 2020
by
Erik Faye-Lund
master
d3d12
Merged
1
updated
Dec 11, 2020
d3d12: Changes in preparation of cross-plat support
!7780
· created
Nov 26, 2020
by
Jesse Natalie
master
d3d12
Merged
51
updated
Dec 11, 2020
d3d12: add DXGI winsys
!7535
· created
Nov 10, 2020
by
Erik Faye-Lund
master
Windows
d3d12
wgl
Merged
11
updated
Dec 11, 2020
gitlab-ci: copy piglit expected results to artifacts
!8052
· created
Dec 11, 2020
by
Erik Faye-Lund
master
CI
d3d12
Merged
1
1
updated
Dec 11, 2020
gallium: Add optional pipe_context to flush_frontbuffer
!8045
· created
Dec 10, 2020
by
Jesse Natalie
master
d3d12
drisw
gallium
i915g
iris
llvmpipe
softpipe
virgl
wgl
xlib
zink
Merged
12
updated
Dec 14, 2020
d3d12: Fix incorrect fence timeout calculation
!8114
· created
Dec 15, 2020
by
Jesse Natalie
master
d3d12
Merged
7
updated
Dec 15, 2020
d3d12: Fix memory leak.
!8150
· created
Dec 18, 2020
by
Vinson Lee
master
coverity
d3d12
Merged
2
updated
Dec 20, 2020
d3d12: Fix memory leak if create_root_signature failed.
!8170
· created
Dec 18, 2020
by
Vinson Lee
master
coverity
d3d12
Merged
2
updated
Dec 20, 2020
Add spirv_to_dxil library
!8043
· created
Dec 10, 2020
by
Michael Tang
master
d3d12
util
Merged
44
updated
Dec 23, 2020
d3d12: Fix memory leak if state is NULL.
!8179
· created
Dec 20, 2020
by
Vinson Lee
master
coverity
d3d12
Merged
1
updated
Dec 24, 2020
d3d12: Initialize TransitionableResourceState m_SupportsSimultaneousAccess.
!8192
· created
Dec 22, 2020
by
Vinson Lee
master
coverity
d3d12
Merged
1
updated
Dec 24, 2020
mesa: Switch ATI_fragment_shader to NIR.
!8118
· created
Dec 15, 2020
by
Emma Anholt
master
NIR
d3d12
gallium
Merged
1
18
updated
Dec 29, 2020
d3d12: Initialize local_resource member mapped in constructor.
!8193
· created
Dec 22, 2020
by
Vinson Lee
master
coverity
d3d12
Merged
1
updated
Dec 30, 2020
d3d12: Fix more GCC and clang warnings
!8248
· created
Dec 28, 2020
by
Jesse Natalie
master
d3d12
Merged
9
updated
Jan 03, 2021
nir: Update saturated float->int/uint conversion algorithm
!8256
· created
Dec 29, 2020
by
Jesse Natalie
master
NIR
OpenCL
d3d12
Merged
7
updated
Jan 05, 2021
CI: Enable d3d12 driver for Linux GCC/clang builds
!8251
· created
Dec 28, 2020
by
Jesse Natalie
master
CI
d3d12
Merged
8
updated
Jan 07, 2021
Draft: d3d12: enable d3d12 compiling on Android
!8325
· created
Jan 05, 2021
by
Yang Lu
master
android
d3d12
Closed
1
updated
Jan 08, 2021
d3d12: fma cleanup
!8349
· created
Jan 06, 2021
by
Erik Faye-Lund
master
d3d12
Merged
6
updated
Jan 08, 2021
nir: replace .lower_negate with .lower_ineg and .lower_sub with .has_fsub and .has_isub
!6597
· created
Sep 04, 2020
by
Daniel Schürmann
master
ACO
NIR
RADV
d3d12
etnaviv
freedreno
intel
ir3
lima
llvmpipe
nouveau
panfrost
r600
radeonsi
softpipe
vc4
zink
Merged
23
updated
Jan 11, 2021
mesa,gallium,vbo: fix drivers and shared code by skipping draws with count == 0 and instance_count == 0
!8345
· created
Jan 06, 2021
by
Marek Olšák
master
d3d12
etnaviv
freedreno
gallium
i915g
iris
lima
llvmpipe
mesa
r300
r600
radeonsi
regression
softpipe
svga
swr
tegra
v3d
vc4
virgl
zink
Merged
12
updated
Jan 14, 2021
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