nir: sort when printing phi sources
The order can be different each time a shader is compiled, because nir_convert_loop_to_lcssa
/nir_convert_to_lcssa
adds sources in the order of a block's predecessors.
The order can be different each time a shader is compiled, because nir_convert_loop_to_lcssa
/nir_convert_to_lcssa
adds sources in the order of a block's predecessors.