intel: Fix bug in mipmap layout of compressed textures
Aligning phys_level0_sa
by the compression block dimension prior to
mipmap layout causes the layout of compressed surfaces to differ from
the sampler's expectations in certain cases. The hardware docs agree:
From the BDW PRM, Vol. 5, Compressed Mipmap Layout,
The compressed mipmaps are stored in a similar fashion to uncompressed mipmaps [...]
The following exceptions apply to the layout of compressed (vs. uncompressed) mipmaps:
- [...]
- The dimensions of the mip maps are first determined by applying the sizing algorithm presented in Non-Power-of-Two Mipmaps above. Then, if necessary, they are padded out to compression block boundaries.
The last bullet indicates that alignment should not be done for calculating a miplevel's dimensions, but rather for determining miplevel placement/padding. Comply with this text by removing the extra alignment.
Fixes some fbo-generatemipmap-formats
piglit failures seen SNB-KBL. (See piglit!59 (merged))