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gallium/u_transfer_helper: add util functions for doing deinterleaving during map

Mike Blumenkrantz requested to merge zmike/mesa:u_transfer_deinterleave into master

in some cases (e.g., zink and d3d12) we only want to split the depth and stencil buffers when we're mapping them, and we can handle packed buffers in other cases, so being able to reuse the u_transfer_helper functionality is still desired but only if we can preserve the underlying buffer the rest of the time

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