Skip to content

radeonsi: enable workarounds for YoYo game engine

Without the radeonsi_sync_compile option the games crashes at startup. The engine seems to be using a custom global new operator and it doesn't plays well with multithreading it seems.

The second option is to remove a visual corruption I have when starting the "Monolith" game demo.

Closes: #1310 (closed)

Merge request reports