Add option to 0 init variable in shaders
2 commits:
- the first one is from !1769 (closed) - @alyssa would you mind merging it? (if you don't want this commit I can copy the
nir_undef_to_zero
function only for radeonsi). - the second adds a AMD_DEBUG=
zeroinit
option to usenir_undef_to_zero
after other optimizations (maybe it should be run before? not sure)