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More Intel back-end fixes for SIMD32 (3).

Francisco Jerez requested to merge currojerez/mesa:intel-simd32-mr-3 into master

Except for the second commit in this merge request which is a bug-fix, most of the changes here are in preparation for the last commit which enables discard/demote in SIMD32 fragment shaders, this will allow us to get a couple percent greater performance numbers in combination with SIMD32 in a few test cases.

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