brw: switch mesh/task URB fence prior to EOT to GPU
What does this MR do and why?
brw: switch mesh/task URB fence prior to EOT to GPU
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Fixes a bunch of tests on Xe2. There isn't much explanation on the HSD