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anv: enable KHR_shader_relaxed_extended_instruction

What does this MR do and why?

First time jumping into the world of SPIR-V, please be gentle :)

Looks like all we need to do is handle the new op in a few places (signature looks the same as SpvOpExtInst), though since we're dealing with non semantic instructions, we shouldn't need any special handling for the forward refs.

Edited by Rohan Garg

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