anv: enable KHR_shader_relaxed_extended_instruction
What does this MR do and why?
First time jumping into the world of SPIR-V, please be gentle :)
Looks like all we need to do is handle the new op in a few places (signature looks the same as SpvOpExtInst
), though since we're dealing with non semantic instructions, we shouldn't need any special handling for the forward refs.
Edited by Rohan Garg