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d3d12: Fix Xbox GDK gallium driver Build

Zer0xFF requested to merge Zer0xFF/mesa:build_fix into main

What does this MR do and why?

Fix Xbox builds by conditionally removing unsupported enum

Note a small potential issue to note, src/gallium/drivers/d3d12/d3d12_resource.cpp the condition/feature screen->opts12.RelaxedFormatCastingSupported has been ignored, since it relies on dev10, not sure if a better alternative is to set RelaxedFormatCastingSupported to false (d3d12_screen.cpp?page=2#L1486) to ensure consistent behaviour through out.

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