radv: Fix shader mask for SQ_WGP SPM counters
My GFX11 laptop wasn't showing any cache counters in RGP captures, which after investigation turned out to be because we're not setting the shader mask for the new SQ_WGP counters, which re-uses the old R_036780_SQ_PERFCOUNTER_CTRL
register. For now just use the existing shader mask for both registers.
This CL matches PAL behavior. https://github.com/GPUOpen-Drivers/pal/blob/695337aa8131913d883ff15787cd75f6fcb11229/src/core/hw/gfxip/gfx9/gfx9PerfExperiment.cpp#L2107-L2110
radv: Fix WGP mask for SQ_WGP SPM counters
Signed-off-by: Josh Simmons <josh@nega.tv>