aco: calculate register demand per instruction as maximum necessary to execute the instruction
Previously, the register demand per instruction was calculated as the number of
live variables in the register file after executing an instruction plus additional
temporary registers, necessary during the execution of the instruction.
With this change, now it also includes all variables which are live right before
executing an instruction, i.e. killed Operands.
Care has been taken so that the invariant
register_demand[idx] = register_demand[idx - 1] - get_temp_registers(prev_instr)
+ get_live_changes(instr) + get_temp_registers(instr)
still holds.
Slight changes in scheduling:
Totals from 316 (0.40% of 79395) affected shaders: (GFX11)
Instrs: 301329 -> 300777 (-0.18%); split: -0.31%, +0.12%
CodeSize: 1577976 -> 1576204 (-0.11%); split: -0.21%, +0.10%
SpillSGPRs: 448 -> 447 (-0.22%)
Latency: 1736349 -> 1726182 (-0.59%); split: -2.01%, +1.42%
InvThroughput: 243894 -> 243883 (-0.00%); split: -0.03%, +0.03%
VClause: 6134 -> 6280 (+2.38%); split: -1.04%, +3.42%
SClause: 6142 -> 6137 (-0.08%); split: -0.13%, +0.05%
Copies: 14037 -> 14032 (-0.04%); split: -0.56%, +0.52%
Branches: 3284 -> 3283 (-0.03%)
VALU: 182750 -> 182718 (-0.02%); split: -0.04%, +0.03%
SALU: 18522 -> 18538 (+0.09%)