This series is a proposal to fix #2053 (comment 286218)
The goal is to store a
struct pipe_resource buffer size in a
intptr_t to match GL API (currently mesa uses a
unsigned). To do so:
- the first commit moves buffers-only and textures-only properties to separate structs
- the second commit stores buffer.size in a
I only quickly tested this branch with radeonsi and llvmpipe (and compile tested a few other drivers). I'll do more testing/fixing if the approach seems correct to other developers.
Another possibility would be to only keep the 2nd commit:
sizeof(struct pipe_resource) is the same in both cases (56 bytes) but the change is less massive.