pan/midgard: Use shader stage in mir_op_computes_derivative
A 'normal' texture op may be emitted in a vertex shader on T720 but it still doesn't take any derivatives.
Signed-off-by: Alyssa Rosenzweig alyssa.rosenzweig@collabora.com
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A 'normal' texture op may be emitted in a vertex shader on T720 but it still doesn't take any derivatives.
Signed-off-by: Alyssa Rosenzweig alyssa.rosenzweig@collabora.com