Skip to content
GitLab
Projects Groups Topics Snippets
  • /
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Register
  • Sign in
  • mesa mesa
  • Project information
    • Project information
    • Activity
    • Labels
    • Members
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributor statistics
    • Graph
    • Compare revisions
  • Issues 3.2k
    • Issues 3.2k
    • List
    • Boards
    • Service Desk
    • Milestones
  • Merge requests 1k
    • Merge requests 1k
  • CI/CD
    • CI/CD
    • Pipelines
    • Jobs
    • Schedules
  • Deployments
    • Deployments
    • Releases
  • Packages and registries
    • Packages and registries
    • Container Registry
  • Analytics
    • Analytics
    • Value stream
    • CI/CD
    • Repository
  • Activity
  • Graph
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
Collapse sidebar
  • MesaMesa
  • mesamesa
  • Merge requests
  • !21588

pvr: Provide vertex input data to the compiler

  • Review changes

  • Download
  • Patches
  • Plain diff
Merged Karmjit Mahil requested to merge CreativeCylon/mesa:dev/Provide_vertex_input_data_to_the_compiler into main Feb 28, 2023
  • Overview 2
  • Commits 3
  • Pipelines 8
  • Changes 7

Draft for now since this depends on !21579 (merged) and won't compiler without it.

The driver now allocates vertex input registers based on the graphics pipeline's VkPipelineVertexInputStateCreateInfo and passes that info along to the compiler to use. For now we're doing a DMA per each vertex attribute for simplicity and to get things working quicker but it could do with being a bit more smarter.

Edited Apr 19, 2023 by Karmjit Mahil
Assignee
Assign to
Reviewers
Request review from
Time tracking
Source branch: dev/Provide_vertex_input_data_to_the_compiler