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d3d12: Lower minimum supported Shader Model to 6.0

Caleb Cornett requested to merge TheSpydog/mesa:sm6 into main

This tweak allows D3D12 drivers which have a maximum supported shader model of 6.0 to still run the d3d12 gallium driver. This is required for certain older devices, like the Xbox One. As discussed in this thread, the features enabled by SM 6.1 are intended primarily for WARP, so this should be a safe change.

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