zink: support KERNEL shaders
this adds handling for KERNEL type shaders, which mostly amounts to also supporting discrete samplers
also delete some unused handwaving I added a long time ago for clover support
Due to an influx of spam, we have had to impose restrictions on new accounts. Please see this wiki page for instructions on how to get full permissions. Sorry for the inconvenience.
this adds handling for KERNEL type shaders, which mostly amounts to also supporting discrete samplers
also delete some unused handwaving I added a long time ago for clover support