microsoft/spirv_to_dxil: Lower cube images to 2Darray images
textureLoad()
doesn't work on cube textures. We need to lower cube
images to 2D arrays.
With this, we pass all the binding_model
tests, so let's enable them!
textureLoad()
doesn't work on cube textures. We need to lower cube
images to 2D arrays.
With this, we pass all the binding_model
tests, so let's enable them!