Skip to content

Draft: anv: WA: Always mark push constants dirty for vertex stage on GFX12

Yevhenii Kolesnikov requested to merge GL/mesa:wa/issue_5662 into main

This helps resolve major flickering in several games (Splitgate, Destroy all Humans).

See discussion: #5662 (closed)

Signed-off-by: Yevhenii Kolesnikov yevhenii.kolesnikov@globallogic.com

Merge request reports