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i915g: Turn off FP16 in the vertex shaders.

Emma Anholt requested to merge anholt/mesa:i915g-fp16 into main

This ended up being turned on in gallivm, but since we use nir_to_tgsi on the VS and TGSI doesn't have FP16, we can't let that happen.

Fixes: f814a244 ("llvmpipe: enable FP16 and update CL + traces piglit results.")

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