iris: leaking of vertex buffer resources
In question stays if it is correct to use util_bitcount64(ice->state.bound_vertex_buffers) as a buffer index... Seems yes only in case if each index is used without gaps.
CI passed: https://mesa-ci.01.org/global_logic/builds/185/group/63a9f0ea7bb98050796b649e85481845
CC: Kenneth Graunke kenneth@whitecape.org Fixes: 4122665d (iris: Enable ARB_shader_draw_parameters support) Signed-off-by: Sergii Romantsov sergii.romantsov@globallogic.com
Edited by Sergii Romantsov