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intel,nir: Better sample-shading dectection and a couple helpers

Faith Ekstrand requested to merge gfxstrand/mesa:review/nir-sample-shading into main

I've been working on a bunch of MSAA stuff for the Intel drivers (mostly ANV) the last couple weeks and I think these bits are more-or-less ready to go. The big change that has the potential to break other drivers is the last one which makes us rely on glsl_to_nir or spirv_to_nir for uses_sample_shading. This has the potential to break meta-like things (see the blorp patch).

Edited by Faith Ekstrand

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