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  • !12260

gallium: add rasterizer depth_clamp enable bit

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Merged Roland Scheidegger requested to merge sroland/mesa:lavapipe-depth-clip-enable into main Aug 06, 2021
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This is required for d3d10+, which has depth_clamp always enabled regardless of depth_clip (in contrast to OpenGL, where enabling depth_clamp disables depth_clip). There doesn't seem to be a GL extension for it, but it will be used for lavapipe to implement VK_EXT_depth_clip_enable.

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Source branch: lavapipe-depth-clip-enable