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nv50, st/mesa: expose ES 3.1 on the NVIDIA DX10.1-class GPUs, make st/mesa not over-expose functionality

Ilia Mirkin requested to merge imirkin/mesa:nv50_es31 into main

From running the tests, there appear to still be some graphics/compute pipeline interop issues. However all the features, except for "advanced" textureGather, are supported by the hardware / fallbacks.

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