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  • Mesa
  • mesamesa
  • Issues

  • Open 1,345
  • Closed 334
  • All 1,679
New issue
  • Priority Created date Last updated Milestone due date Due date Popularity Label priority Manual
  • Unreal 4 Elemental and MatineeFightScene demos misrender
    #1365 · created Sep 25, 2019 by Bugzilla Migration User   Iris as Default Driver   bugzilla iris
    • CLOSED
    • 1
    • 20
    updated Nov 25, 2019
  • xf86drm.h:40:17: fatal error: drm.h: No such file or directory
    #261 · created Sep 18, 2019 by Bugzilla Migration User   bugzilla freedreno
    • CLOSED
    • 1
    • 2
    updated Sep 26, 2019
  • SPIR-V shaders that cause segmentation faults in nir_from_ssa
    #847 · created Sep 18, 2019 by Bugzilla Migration User   ANV bugzilla
    • CLOSED
    • 7
    updated Feb 11, 2020
  • Processing of SPIR-V shader leads to segmentation fault
    #846 · created Sep 18, 2019 by Bugzilla Migration User   ANV bugzilla
    • CLOSED
    • 8
    updated Feb 11, 2020
  • Land VK_KHR_shader_float_controls
    #845 · created Sep 18, 2019 by Bugzilla Migration User   ANV bugzilla
    • CLOSED
    • 3
    updated Sep 18, 2019
  • Very low performance on Megadimension Neptunia VIIR
    #844 · created Sep 18, 2019 by Bugzilla Migration User   ANV bugzilla
    • CLOSED
    • 0
    updated Sep 21, 2019
  • [drm] GPU HANG: ecode 9:0:0x84df1ec4, in metro.exe [22296], reason: hang on rcs0, action: reset
    #843 · created Sep 18, 2019 by Bugzilla Migration User   ANV Needs Information bugzilla
    • CLOSED
    • 9
    updated Mar 20, 2020
  • [Wine / Vulkan] Doom 2016 Hangs on Main Menu
    #842 · created Sep 18, 2019 by Bugzilla Migration User   ANV bugzilla
    • CLOSED
    • 4
    updated Sep 18, 2019
  • [DXVK] Quake Champions loading screen defects and textures disappearing while moving
    #841 · created Sep 18, 2019 by Bugzilla Migration User   ANV DXVK bugzilla
    • CLOSED
    • 2
    updated Nov 01, 2019
  • [anv] Rise of the Tomb Raider always misrendering, segfault and gpu hang.
    #840 · created Sep 18, 2019 by Bugzilla Migration User   ANV bugzilla
    • CLOSED
    • 45
    updated Dec 20, 2020
  • Tracker bug for issues related to DXVK
    #839 · created Sep 18, 2019 by Bugzilla Migration User   ANV bugzilla
    • CLOSED
    • 1
    updated Sep 19, 2019
  • Relinking issue of Vulkan
    #838 · created Sep 18, 2019 by Bugzilla Migration User   ANV bugzilla
    • CLOSED
    • 4
    updated Sep 19, 2019
  • [DXVK] Outlast 2 - Problem with rendering
    #837 · created Sep 18, 2019 by Bugzilla Migration User   ANV bugzilla
    • CLOSED
    • 2
    updated Sep 21, 2019
  • [WAYLAND] Glitch with last Intel Vulkan driver
    #836 · created Sep 18, 2019 by Bugzilla Migration User   ANV Needs Information bugzilla
    • CLOSED
    • 13
    updated Dec 13, 2019
  • Leaving Intel Vulkan driver out still runs scripts `src/intel/vulkan/`
    #833 · created Sep 18, 2019 by Bugzilla Migration User   ANV autotools bugzilla
    • CLOSED
    • 1
    updated Sep 19, 2019
  • [SKL] GPU hang while playing Metroid Prime in Dolphin with Übershaders
    #831 · created Sep 18, 2019 by Bugzilla Migration User   ANV bugzilla
    • CLOSED
    • 2
    updated Sep 18, 2019
  • [SKL] isl_surface_state.c asserts in DOOM
    #829 · created Sep 18, 2019 by Bugzilla Migration User   ANV bugzilla
    • CLOSED
    • 4
    updated Sep 21, 2019
  • [vulkan] GPU HANG: ecode 7:0:0x86f2fdfd, reason: Hang on render ring, action: reset
    #828 · created Sep 18, 2019 by Bugzilla Migration User   ANV Needs Information bugzilla
    • CLOSED
    • 2
    updated Sep 19, 2019
  • [IVB] Segfault when resizing dolphin-emu-nogui on X11
    #826 · created Sep 18, 2019 by Bugzilla Migration User   ANV bugzilla
    • CLOSED
    • 4
    updated Sep 18, 2019
  • [bisected][regression][g45,g965,ilk] piglit arb_fragment_program kil failures
    #1836 · created Sep 25, 2019 by Bugzilla Migration User   19.3 Release Tracker   bugzilla i965 regression
    • CLOSED
    • 1
    • 6
    updated Dec 04, 2019
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